Nvidia reported that by adding DLSS technology, it allowed up to 60 frames per second with the high-resolution texture package in Monster Hunter World. The company posted impressive results of its tests.
Nvidia will also add a slider for sharpness, which will make the image sharper or soft, depending on what you like more.
DLSS for Monster Hunter World can be tested July 18th.
For those in the tank:
Super sampling with deep learning (DLSS) – that is NVIDIA RTX technology that uses artificial intelligence to increase the speed of thumbnails in intense graphics workloads.