Thank God you can turn off new ads in Street Fighter V ads because you use them


Display: Capcom

Street Fighter V has had its disappointment since it came in 2016, from a small start up to installing dangerous backdoors for malware in player computers. The latest brilliant idea of ​​Capcom is to wet the whole game with advertisements, making them the most famous franchise game of all time on the billboard.

The decision to insert "sponsored content" into Street Fighter V was attached to the latest update, which allowed free-running games for a limited time, allowing people to test the game without having bought it until December 19th. These new ads, which can be excluded in the options menu, benches Capcom Logo Pro Tour everywhere, from the strategic views on the dresses of each individual to the levels in which they fight. Leaving turned on ads will allow players to receive a large amount of currency in the game. Players who left this feature were also involved in static ads in full-screen mode for downloading content before entering the competition and even entering the training mode.

While portable, content-focused ads are annoying and ugly, these are the signs that suffer most from this new initiative. Capcom did everything best to cover every fighter on the Capcom Pro Tour label stickers, making it look more like Nascar vehicles than individual signs that are. Guile, for example, replaces his traditional tattoos of the American flag for the tournament decal.

Display: Capcom

Dhalsim's necklace of children's skulls, which he wears in honor of the young people in his village who succumbed to plague, has been defamed in the name of the Capcom Pro Tour promotion.

Display: Capcom

Some signs even had clothes added on their clothes to create more space for ads. Dhalsim, as you can see above, has got a prime belt, along with the slogan Urien, which is visible below.

Display: Capcom

The most unusual case is Akuma's courtesy. The classic Shin Shun Goku Satsu super demonic fighter, ending with a back facing the camera to display Japanese "paradise" kanji, now displays the Capcom Pro Tour logo. It's hard to overcome the fact that the iconic attack in the conflict community – Hajime "Tokido" Taniguchi, which he made known to the projector in 2010 after defeating his opponent with the move – but Akuma has in the past lacked real estate for developers leave for free.

Display: Capcom

To be honest, this is not a new phenomenon, at least when it comes to Street Fighter VPhases. Over the past few years, Capcom has released downloadable content packages that include special events that emphasize the importance of the Capcom Pro Tour and are typically used in large events. These stages were often changed to show the logos for Evo and Red Bull to fit current competition. The prevalence of logos in the latest update raises new questions about how far Capcom will try to promote brands within the company Street Fighter V frame. For now, Dhalsim's necklace is worshiped by Capcom, which is strange, depending on the context, but it would be even more surprising to see the Red Bull logo there.

Street Fighter VOptional ads are a product of times. Many video games are no longer limited experience requiring only the price of the shelf and nothing more, and instead, there are ongoing services that continue to offer the player a bonus content for the price. Street Fighter V it's a product of $ 60, so far the game would only help your wallet when it will offer you more DLC fighters to buy. The ads in the game are visible mainly in games that are free to play, and not in the games you pay.

Is it a sign of things that come to the franchise that ruled the world of martial arts? Will the ads remain unique brands that are common in the community in conflicts (Red Bull is a common sponsor of the tournament), or will eventually expand to things like Burger King in Jones BBQ and foot massage? The pessimist in me thinks things will only get worse from here, but I hope that the negative community reaction will encourage Capcom to be more considerate about which logos and how much they expect the players to survive.

Ian Walker loves fighting games and writing about them. You can find it on Twitter @itelothemax.


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