"I see him now. Whatever it is, it's a lot. Two cylindrical projections at the top, one below. The purpose is not specified. " – Captain Christopher, "Tomorrow is yesterday" (TOS)
USA The company is immediately recognizable to fans Star Trekand this basic form has become an icon in pop culture because it was identified by franchise; so iconic, in fact, it has the original firing model Enterprise at the Smithsonian Air & Space Museum. On TV and in the film, a number of models appeared for the original USS company, with the latest display Star Trek: Discovery the finals of the first season and the premier episode of the second season.
The redesigned company created a lot of buzz, but there was some controversy later explained by CBS, explaining that the changes made by the ship were made by creative teams and VFX teams in order to take advantage of the latest technology. We now have an insight into the development of the concept of art for transformation thanks to a collection of collectors involved in the brand-new Eaglemoss USS Enterprise, which tells the story firsthand about how the designers assumed a daunting task of transforming USS Enterprise to Star Trek: Discovery.
The word is given
Until the end of the year Discovery In the first season, the art department cut into a small group of production designer Todd Cherniawsky, artist of the concept, illustrator John Ewes, art director of VFX William Budge and VFX artist Scott Schneider. The trek veteran of the Eaves group has already been produced by NCC-1701-B Star Trek: Generationsand NCC-1701-E for Star Trek: First Contact.
Eaves told Eaglemoss: "Before our production designer Todd Cherniawsky left, Enterprise gave us." Eaves and the rest of the team knew that Enterprise would be seen in Discovery second season, but a decision was made to move her appearance to the finals of the season.
The production team's process was simple: Eaves would make initial sketches, Schneider would transform them into 3D models, Eaves would work with Schneider to paint additional details on the model, and then Budge would work at the final stage of texture and detail. All three were actually working remotely, with Eaves and Budge communicating only on the Internet at the time of publication.
According to Schneider,
When we started developing it, we did not have any scenario. We just had an outline, in addition to some minor notes on the go. There were very few feedback, so we were only three. It was our golden clock.
"It was first suggested that Enterprise would operate differently from the original version of Matt Jefferies and would have a form that would be more in line with other ships in Discovery but this idea was soon abandoned, "recalls Eaves. The short one was simple: you came to DiscoveryVersion of the original.
Yes 2256 Enterprise corresponds to 2266 Enterprise
Eaves began the process with the production of ten sketches that illustrate how they could change the classic ship. Eaves wanted to simplify Enterprise to give it a sleek, Discovery Look, but keep your shape as near as possible to the original. Because the team was aware that the company they are planning Discovery-in 2256, would be the same as commanded by Captain James T. Kirk Original Series. They have been theorizing ways in which their version could change over the years to become 2266 Enterprise. Their theory was to eventually replace different components of the ship, such as basics and pulse motors, so the team decided to form their primitive versions.
We have constantly tried to connect both the past and the future architecture of the Star Fleet ships. In fact, it was a fun part of the whole process. We tried to connect things in the NX-01 and things that will come in the future, like Enterprise-B. So there are some small details on the bottom of the impulse engines that you see on bottom B. We tried to connect with Discovery– We had an antenna on the front [of the deflector dish] and a wedge at the top of the light [illuminating the ship’s registry].
In the process of creating the team, Cherniawsky switched to another project and was replaced by Tamara Deverell. Like Cherniawsky, Deverell was very interested in the fact that the team respects the original. Schneider notes:
There are small things we did on the way, where we added details to try to keep as close as possible to the original. At the beginning we had a ball on the back of the gondola, as in the original version, which was built for the "cage". Later, we met Deverell and discussed it and said, "True, time, we should do it too. "Instead, we set up bars.
The group also added a number of details that are unlikely to be seen in the show, such as the presentation of labels at the bottom of the secondary hull. They added a flap to eject the core of the base and adjusted the numbers on the secondary hull with the honorable Star Trek pioneers, such as Gene Roddenberry, Matt Jefferies, Andy Probert and Doug Drexler. The carcase codes, including their birthdays, were produced, resulting in "GR0821", "MJ0703", "AP0946" and "DD0353".
RCS propellers, tractor rails and rear roofs of photon torpedoes and phaser banks were added (some of these features were first shown on the sister ship Enterprise, USS Defiant in ENT "In Mirror, Darkly"). Among Phaser broadcasters and torpedo launchers, they were never shown on the underside of the plate Original SeriesTwo photonic launchers were added just above the dome of the ventral sensor, as well as the front, right and port phaser.
The team also dealt with the issue of Jefferies & # 39; Enterprise, which has a turbocharged drive directly behind a bridge at the center line, while a set of bridges has built a turbolized door at an angle. Due to this discrepancy, many fans assumed that the bridge was installed at an angle rather than directly facing it.
"The cool thing that Schneider did, which you will never see," said Eaves, "was to work on a turbolift." He came up with the idea to come in a turbolift and rotate in a tube, then drop . «
Schneider adds: "On the middle line you have an elevator and two side elevators. So somebody would slip back and forth and get down the pipe, the other would come in. Therefore, you can quickly get to the elevator because they always have at least two and explain why it is a central shaft. "
Resolving colors and textures of the company
When Schneider made Eaves models, Eaves would help to paint the hull. In some cases, Eaves experimented with the Aztec design introduced by the restructuring company and applied to all Discovery– Starfleet ships. He also made versions with a simple metallic texture that reflected the Jefferies vision of the hull, made of advanced material that can be designed to cover large parts of the hull instead of relying on the smaller surface of the hull that created the Aztec effect . In these forms, Eaves added elements to the plate, which coincided with the look of the company from the cage.
The planning process consisted of six months (from April to October 2017); The group then submitted their model to the VFX team to create a higher-resolution model that would be used on-screen. Schneider remembers that "the VFX team sent a network model and basically restored it. They made some changes to the design. "In addition to changing some of the relationships in the design, the most noticeable change made by the VFX team is to move back to the gondola stands. Stellar path: film refit.
Eaglemoss Discovery USS Enterprise is now available
This article covers only some aspects of the design process Discovery Enterprise. For the whole story, take the 8.5-inch model from the Eaglemoss store, which is currently available for $ 49.45. The full review of this product will be published soon on TrekMovie.com.
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